ROLE: Sound Designer
Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.
My responsibilities include content creation, implementation (Wwise and Unity), and managing a team of sound designers and implementers.
Developed by Sauropod Studio