MaxMsp/Wwise part 1

// Max Msp & Wwise //

How we can implement multiple types of randomness (the Drunken Walk, the URN object etc etc) made with Max Msp into Wwise.
The idea is to develop an external plugin in order to extend the current tools to create random values within Wwise to enrich the beauty and the power of aleatory processes for audio mechanics.

//

Further implementation: Markov Chain (1st and 2nd order)

//

You can download the max patch here: dropbox.com/s/p598syedh0t7m5k/MaxToWwise_TypesofRandomness.maxpat?dl=0

Thanks for watching!

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s